November 2, 2026 — Subscriptions and curated collections
Removed the unavailable buyout plan. Free, monthly and annual Pro are now the published plans. Payment environments have separate ledgers. Each of the six scene collections now uses hand-picked effects, and language alternates remain available in the page head while the sitemap lists English pages.
November 2, 2026 — SpriteVFX preview update
Rebranded the editor as SpriteVFX. Added dedicated pages for all catalog categories, six scene collections, Unity import guidance and this product information section. Canonical URLs now follow the active language and use a consistent path format. The preview remains excluded from indexing.
Separated the sprite sheet and palette workflows. Added fire, ice, poison and holy themes, plus verified Pro batch sheet export with per-effect folders and native frame rates. Single-effect free exports retain their watermark and daily allowance. Stripe remains in TEST mode.
November 1, 2026 — Full catalog and test Checkout
Expanded the preview to the pinned upstream effect catalog with native frame metadata, palette editing, PNG sheets and sequences, GIF export and Godot SpriteFrames resources. Added an isolated test-payment ledger and signed browser access. These changes are recorded in the repository’s November 1 preview commits.
Current service boundaries
At launch, Pro was linked to the purchasing browser. That release included the editor’s attribution files with every export.