Blunt hit
128 × 88 / 28 frames
Preview hit sparks, parries, shield blocks and ground impacts. Export crisp sprite sheets for readable contact feedback.
11 / 11 effects shown — Frames match the editor at the effect’s default frame rate.
128 × 88 / 28 frames
152 × 100 / 43 frames
216 × 136 / 28 frames
288 × 208 / 97 frames
176 × 80 / 49 frames
80 × 64 / 16 frames
136 × 80 / 16 frames
320 × 180 / 10 frames
200 × 112 / 31 frames
232 × 84 / 34 frames
148 × 104 / 34 frames
Trigger the sharpest visual moment near the gameplay contact frame. Keep ordinary hits restrained so a parry or critical hit can remain distinct.
This category covers contact feedback. Browse Melee for slashes, sweeps and thrust animations.
The sprites have no damage settings. Connect them to your own combat events and values.
Compare the effect origin with the target contact point and adjust the node or sprite offset in your engine.