EMP blast
152 × 116 / 97 frames
Preview holograms, scanners, force fields, EMP blasts and warp effects. Build science fiction sprite sheets with coordinated colors.
12 / 12 effects shown — Frames match the editor at the effect’s default frame rate.
152 × 116 / 97 frames
112 × 100 / 72 frames
184 × 104 / 72 frames
88 × 64 / 72 frames
112 × 104 / 120 frames
96 × 116 / 60 frames
128 × 84 / 90 frames
112 × 78 / 96 frames
96 × 104 / 72 frames
120 × 132 / 90 frames
192 × 168 / 91 frames
128 × 168 / 79 frames
Design a quiet idle state and a stronger activation signal for each machine. Check how hologram edges overlap the underlying prop before exporting a large version.
It supplies an animation only. Blocking rules and collision belong to your game.
The exported frames contain a visual scan, not a detection system.
No. Add a light source in the engine if you need nearby surfaces to react.