Pixel Sci-Fi Effects

Preview holograms, scanners, force fields, EMP blasts and warp effects. Build science fiction sprite sheets with coordinated colors.

12 / 12 effects shown — Frames match the editor at the effect’s default frame rate.

Effects

Sci-fiGlitch

Glitch

88 × 64 / 72 frames

Sci-fiWarp in

Warp in

192 × 168 / 91 frames

Using these effects in a scene

Design a quiet idle state and a stronger activation signal for each machine. Check how hologram edges overlap the underlying prop before exporting a large version.

Before you export

Does a force field block projectiles?

It supplies an animation only. Blocking rules and collision belong to your game.

Can a scanner read scene objects?

The exported frames contain a visual scan, not a detection system.

Is the glow an engine light?

No. Add a light source in the engine if you need nearby surfaces to react.

Your palette, your finishing touch.

Every effect can be recolored and mirrored in the editor.

Open the editor