Pixel Melee and Slash Effects

Preview sword slashes, claw swipes, thrusts and heavy cleaves. Build directional combat sprite sheets with palette and mirror controls.

12 / 12 effects shown — Frames match the editor at the effect’s default frame rate.

Effects

MeleeThrust

Thrust

196 × 76 / 24 frames

Using these effects in a scene

Match the trail to the weapon’s motion rather than centering every slash on the character. Scrub the early and late frames to inspect where the strike begins and ends.

Before you export

Can I flip a left-facing slash?

Horizontal mirror flips every frame and updates the exported origin.

Do trails define a weapon hitbox?

No. Damage geometry and active frames belong to your combat system.

Which category shows the actual contact?

Pair a trail with an Impact effect when you need a separate spark, parry or block cue.

Your palette, your finishing touch.

Every effect can be recolored and mirrored in the editor.

Open the editor