Ball lightning
136 × 104 / 120 frames
Explore lightning strikes, electrical arcs, charge effects and plasma balls. Export animated electricity as PNG sprite sheets.
11 / 11 effects shown — Frames match the editor at the effect’s default frame rate.
136 × 104 / 120 frames
248 × 104 / 55 frames
272 × 184 / 82 frames
108 × 92 / 60 frames
240 × 264 / 91 frames
112 × 104 / 90 frames
124 × 120 / 60 frames
168 × 176 / 90 frames
224 × 136 / 72 frames
288 × 156 / 58 frames
144 × 112 / 28 frames
Use a brief electrical accent to mark a connection and a separate charge animation to warn of activation. Check flashing intensity when several sources are on screen.
It is a rendered effect, not a targeting system. Your game selects targets and positions the visual.
Yes. Recolor the ramp and check that the core remains distinguishable from its surrounding glow.
No. The exported frames use fixed canvas geometry; adapting them to a path is engine work.