Pixel Nature and Poison Effects

Find roots, vines, earth spikes, leaves and toxic clouds. Recolor natural elements and export transparent game effect sheets.

13 / 13 effects shown — Frames match the editor at the effect’s default frame rate.

Effects

NatureBoulder

Boulder

264 × 120 / 70 frames

NatureQuake

Quake

288 × 104 / 94 frames

NatureThorns

Thorns

232 × 92 / 73 frames

NatureTornado

Tornado

196 × 168 / 60 frames

Using these effects in a scene

Use shape as well as color to distinguish friendly growth from harmful poison. Grounded roots need a stable base, while clouds should leave important character silhouettes visible.

Before you export

Can Root snare stop an enemy?

The animation is visual only. Apply movement restrictions through your own status system.

Are toxic puddles collision areas?

No. Define the area, damage and lifetime separately in the engine.

Which effect can support a heal?

Healing bloom is a natural starting point; compare it with Holy effects for a different visual language.

Your palette, your finishing touch.

Every effect can be recolored and mirrored in the editor.

Open the editor